《Visual C++ 2.0使用手册 中国大陆版》求取 ⇩

Ⅰ A Quick Start to C and C++ Programming1 THE VISUAL C++ COMPILER PACKAGE3

Recommended Hardware,4

Selecting the Correct Install Options,6

A Typical Windows Installation,8

Documentation,9

The Development System,10

Acknowledgments,13

Important Compiler Features,14

Introduction,15

Compiler Options,18

What's Next?,22

2 GETTING STARTED WITH THE VISUAL C++ WORKBENCH25

Accessing Context-Sensitive Help,26

Starting the Visual C++ Workbench,26

Understanding Menus,27

The File Menu,28

The Edit Menu,33

The Search Menu,35

The Project Menu,39

The Resource Menu,43

The Debug Menu,44

The Tools Menu,49

The Window Menu,52

The Help Menu,53

What's Next?,54

3 WRITING AND COMPILING SIMPLE C/C++ PROGRAMS57

Entering Your First Program,58

Launching the Visual C++ Workbench,58

Editing Your First Program,60

Saving Your First Program,61

Building Your First Program,62

Debugging Your First Program,66

Running Your Program,75

Setting Break Points,78

What's Next?,82

4 ADVANCED VISUAL C++ FEATURES85

Custom Icons,Cursors,and Bitmaps,86

Books Online,91

ZoomIn,94

Debugging and Testing,95

What's Next?,100

Ⅱ C and C++ Programming Foundations5 CAND C++ FOUNDATIONS103

History of C,104

The ANSI C Standard,112

The Evolution of C++ and Object-oriented Programming,114

History of C++,115

The Basic Elements of a C Program,122

6 DATA139

Identifiers,140

Keywords,143

Standard C and C++ Data Types,144

Access Modifiers,153

pascal,cdecl,near,far,and huge Modifiers,156

Data Type Conversions,159

Storage Classes,162

Operators,167

Understanding Operator Precedence Levels,178

Standard C and C++ Libraries,179

7 CONTROL185

Conditional Statements,186

Loop Statements,204

8 WRITING AND USING FUNCTIONS227

Function Prototyping and Style,229

Function Arguments,237

Function Types,247

Arguments for Function main(),254

Important C++ Features,259

Problems Encountered with Scope Rules,264

9 ARRAYS271

What Is an Array?,272

Arrays and C,272

Array Declarations,273

Array Initialization,274

Accessing Array Elements,278

Calculating Array Dimensions(sizeof()),280

Array Index Out of Bounds,283

Output and Input of Strings,284

Multidimensional Arrays,287

Arrays as Function Arguments,290

String Functions and Character Arrays,299

10 POINERS309

Defining Pointer Variables,310

Pointers to Functions,335

Dynamic Memory,339

Pointers and Arrays,346

The C++ Reference Type,360

11 COMPLETE I/O IN C365

Stream Functions,369

Low-level Input and Output in C,374

Character Input and Output,375

String Input and Output,378

Integer Input and Output,380

Formatting Output,383

Using fseek(),ftell(),and rewind(),388

Formatting Input,394

12 AN INTRODUCTION TO I/O IN C++399

Streamlining I/O with C++,400

From stream.h to iostream.h,410

13 STRUCTURES,UNIONS,AND MISCELLANEOUS ITEMS429

C and C++ Structures,430

Unions,454

Miscellaneous Items,457

14 ADVANCED C AND C++ PROGRAMMING TOPICS465

Type Compatibility,466

Macros,470

Advanced Preprocessor Statements,476

Conditional Compilation,481

Advanced Preprocessor Operators,483

Proper Use of Header Files,485

Making Header Files More Efficient,486

Precompiled Header Files,487

limits.h and float.h,487

Handling Errors:perror(),488

Memory Models,490

Dynamic Memory Allocation:Linked Lists,492

Ⅲ Foundations for Object-Oriented Programming in C++15 AN INTRODUCTION TO OBJECT-ORIENTED PROGRAMMING501

There Is Nothing New Under the Sun,502

Traditional Structured Programming,503

Object-oriented Programming,504

C++ and Object-oriented Programming,505

Object-oriented Terminology,506

A First Look at the C++ Class,509

16 C++ CLASSES523

Additional Class Features,524

Using Operator Overloading,547

Derived Classes,551

17 COMPLETE I/O IN C++559

enum Types,560

Reference Variables,561

Default Arguments,564

memset(),565

Formatting Output,566

C/C++ I/O Options,571

iostream Class List,572

Binary Files,585

Combining C and C++ Code Using extern"C",587

Writing Your Own Manipulators,589

18 WORKING IN AN OBJECT-ORIENTED ENVIRONMENT597

An Object-oriented Stack in C++,598

An Object-oriented Linked List in C++,602

More Object-oriented C++,621

Ⅳ System Access,Libraries,and Mixed Language Interface19 POWER PROGRAMMING:TAPPING IMPORTANT C AND C++ LIBRARIES625

Microsoft C and C++ Header Files,626

The Standard Library Functions(stdlib.h),627

The Character Functions(ctype.h),637

The String Functions(string.h),643

The Math Functions(math.h),652

The Time Functions(time.h),655

System-dependent Functions,662

20 BINDING MICROSOFT C/C++ AND ASSEMBLY LANGUAGE673

Inline Assembly Language,674

Creating C/C++ and Assembly Language Modules,681

Ⅴ Windows Programming Foundations21 GENERIC CONCEPTS AND TOOLS FOR WINDOWS701

The Language of Windows,702

Windows Programming:Concepts and Vocabulary,712

The Microsoft Visual C++ Windows Tools,727

22 PROCEDURE-ORIENTED DEVELOPMENT:WRITING WINDOWS APPLICATIONS IN C751

A Framework for All Applications,752

Make or project Utility?,768

A Simple Application and Template,770

Using the SWA to Develop a Sine Wave Application,779

Creating a Windows Pie Chart Application,784

More on Traditional C Windows Programming,799

23 OBJECT-ORIENTED DEVELOPMENT:THE FOUNDATION CLASS LIBRARY801

The Need for a Foundation Class Library,803

Foundation Class Library Design Considerations,803

Key Foundation Class Library Features,804

It All Begins with CObject,805

Important Foundation Library Classes,808

A Simplified Application,809

A Simplified Design Ensures Easy Maintenance,815

24 OBJECT-ORIENTED DEVELOPMENT:WRITING FOUNDATION CLASS LIBRARY APPLICATIONS IN C++817

A Simple Application and Template,818

Drawing Graphics Primitives in a Window,823

A Scientific Waveform with a Menu and Dialog Boxes,831

A Bar Chart with a Menu and Dialog Boxes,849

Ⅳ Windows NT Programming Techniques25 WINDOWS NT:WRITING SIMPLE APPLICATIONS871

Important Changes for Porting to Windows NT,873

The NTSWP Application Template,875

Adding Resources,888

26 WRITING FOUNDATION CLASS LIBRARY APPLICATIONS FOR THE WINDOWS NT ENVIRONMENT903

Why Use a Class Library with Windows NT?,904

Microsoft Foundation Class Library Features That Apply to Windows NT,905

A Simple MFC Application That Experiments with Several Graphics Drawing Primitives,906

A Scientific Plot with Resources:Menu,Dialog Box,and Multimedia Sound,913

A Business Chart with Resources:Menu,Dialog Box,and Multimedia Sound,930

What's Left?,949

Ⅶ Wizards27 APPLICATION AND CLASS WIZARDS953

Using Wizards,955

Building the Application,962

Working with AppWizard-Generated Code,964

Example #1:Drawing in the Client Area,975

Example #2:A Simple Word Processor,980

Working with AppWizard-Generated Code,986

What's Next?,1000

28 AN INTRODUCTION TO OBJECT LINKING AND EMBEDDING(OLE)1003

New OLE Features and Specifications,1005

Building a Container Application,1012

Building a Server Application,1035

Working with the Container and Server Applications,1056

What Now?,1059

Ⅷ AppendixesA EXTENDED ASCII TABLE1063

B DOS 10H,21H,AND 33H INTERRUPT PARAMETERS1071

Interface Control of the CRT,1072

Screen Control with BIOS-type 10H Interrupts,1072

Handling Characters,1073

Graphics Interface,1074

ASCII Teletype Output,1074

Specifications and Requirements for the DOS 21 H Interrupt,1075

Mouse Control Functions Accessed Through Interrupt 33H,1080

C CREATING DYNAMIC LINK LIBRARIES1085

Creating a Dynamic Link Library,1086

Creating an Application That Calls a DLL,1089

D CREATING CUSTOM CONTROLS FOR WINDOWS1097

A Custom Control in a DLL,1098

An Application That Uses a Custom Control,1106

Testing the Custom Control,1112

INDEX1115

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