《JavaStructures数据结构Java描述:英文》
作者 | 贝利(Bailey,D.A.)著 编者 |
---|---|
出版 | 北京:清华大学出版社 |
参考页数 | 369 |
出版时间 | 1999(求助前请核对) 目录预览 |
ISBN号 | 7302021929 — 求助条款 |
PDF编号 | 88811838(仅供预览,未存储实际文件) |
求助格式 | 扫描PDF(若分多册发行,每次仅能受理1册) |

0 Introduction1
0.1 Read Me1
0.2 He Can t Say That, Can He?2
1 The Object-Oriented Method5
1.1 Data Abstractin and Encapsulation5
1.2 The Object Model7
1.3 Object-Oriented Terminology8
1.4 Sketching an Example: A Word List10
1.5 A Special Purpose Class:A Bank Account12
1.6 A General Purpose Class:An Association15
1.7 Interfaces18
1.8 Who Is the User?19
1.9 Conclusions20
2 Comments, Conditions, and Assertions25
2.1 Pre-and Postconditions26
2.2 Assertions26
2.3 Craftsmanship28
2.4 Conclusions28
3 Vectors31
3.1 Application:The Word List Revisited33
3.2 Application:Word Frequency34
3.3 The Interface36
3.4 The Implementation38
3.5 Extensibility: A Feature41
3.6 Application: The Matrix Class43
3.7 Conclusions47
4 Design Fundamentals49
4.1 Asymptotic Analysis Tools49
4.1.1 Time and Space Complexity50
4.1.2 Examples53
4.1.3 The Trading of Time and Space57
4.2 Self-Reference58
4.2.1 Recursion58
4.2.2 Mathematical Induction65
4.3 Properties of Design70
4.3.1 Symmetry70
4.3.2 Friction72
4.4 Conclusions72
5 Sorting77
5.1 Approaching the Problem77
5.2 Selection Sort80
5.3 Insertion Sort82
5.4 Mergesort85
5.5 Quicksort89
5.6 Sorting Objects92
5.7 Vector-Based Sorting95
5.8 Conclusions96
6 Lists99
6.1 Example: A Unique Program101
6.2 Example:Free-Lists102
6.3 Implementation:Singly-Linked Lists105
6.4 Implementation:Doubly-Linked Lists116
6.5 Implementation:Circularly-Linked Lists121
6.6 Conclusions124
7 Linear Structures127
7.1 Stacks127
7.1.1 Example: Simulating Recursion128
7.1.2 Vector-Based Stacks132
7.1.3 List-Based Stacks134
7.1.4 Comparisons136
7.2 Queues136
7.2.1 Example:Solving a Coin ruzzle137
7.2.2 List-Based Queues140
7.2.3 Vector-Based Queues142
7.2.4 Array-Based Queues145
7.3 Example: Solving Mazes149
7.4 Conclusions152
8 Iterators155
8.1 Java s Enumeration Interface155
8.2 The Iterator Interface157
8.3 Example: Vector Iterators158
8.4 Example: List Iterators160
8.5 Example: Filtering Iterators162
8.6 Conclusions165
9 Ordered Structures167
9.1 Comparable Objects167
9.1.1 Example: Comparable Integers168
9.1.2 Example: Comparable Associations170
9.2 Keeping Structures Ordered172
9.2.1 The OrderedStructure Interface173
9.2.2 The Ordered Vector173
9.2.4 The Ordered List179
9.2.3 Example: Sorting179
9.2.5 Example: The Modified Parking Lot183
9.3 Conclusions184
10 Trees187
10.1 Terminology187
10.2 The Interface190
10.3 Motivating Example: Expression Trees192
10.4 Implementation194
10.4.1 The BinaryTreeNode Implementation194
10.4.2 Implementation of the BinaryTree Wrapper197
10.5 Traversals201
10.5.1 Preorder Traversal202
10.5.2 Inorder Traversal204
10.5.3 Postorder Traversal206
10.5.4 Levelorder Traversal207
10.5.5 Recursion in Iterators209
10.6 Property-Based Methods210
10.7 Example: Huffman Compression214
10.8 Conclusions219
11.1 The Interface223
11 Priority Queues223
11.2 Example:Improving the Huffman Code224
11.3 Priority Vectors225
11.4 A Heap Implementation227
11.4.1 Vector-Based Heaps228
11.4.2 Example: Heapsort236
11.4.3 Skew Heaps237
11.5 Example: Circuit Simulation241
11.6 Conclusions244
12.1 Binary Search Trees249
12 Search Trees249
12.2 Example: Tree Sort251
12.3 Implementation251
12.4 Splay Trees257
12.5 Splay Tree Implementation260
12.6 Conclusions264
13 Dictionaries267
13.1 The Interface267
13.2 Unit Cost Dictionaries: Hash Tables268
13.2.1 Open Addressing269
13.2.2 External Chaining277
13.2.3 Generation of Hash Codes279
13.2.4 Analysis285
13.3 Ordered Dictionaries and Tables285
13.4 Example: Document Indexing287
13.5 Conclusions291
14 Graphs293
14.1 Terminology293
14.2 The Graph Interface294
14.3.1 Abstract Classes298
14.3 Implementations298
14.3.2 Adjacency Matrices300
14.3.3 Adjacency Lists306
14.4 Examples: Common Graph Algorithms312
14.4.1 Reachability312
14.4.2 Topological Sorting315
14.4.3 Transitive Closure317
14.4.4 All Pairs Minimum Distance318
14.4.5 Greedy Algorithms319
14.5 Conclusions324
A.1 A First Program329
A A Sip of Java329
A.2 Declarations331
A.2.1 Primitive Types331
A.2.2 Reference Types333
A.3 Important Classes334
A.3.1 The ReadStream Class334
A.3.2 PrintStreams335
A.3.3 Strings335
A.4 Control Constructs336
A.4.1 Conditional Statements336
A.4.2 Loops337
A.5 Methods339
A.6 Inheritance and Subtyping340
A.6.1 Inheritance340
A.6.2 Subtyping341
A.6.3 Interfaces and Abstract Classes342
B Use of the Keyword Protected345
C Principles349
D Structure Package Hierarchy351
E Selected Answers355
Index363
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