《设计模式 可复用面向对象软件的基础 英文版》高清PDF
Capturingawealthofexperienceaboutthedesignofobject-orientedsoftware,fourtop-notchdesignerspresentacatalogofsimpleandsuccinctsolutionstocommonlyoccurringdesignproblems.Previouslyundocumented,these23patternsallowdesignerstocreatemoreflexible,elegant,andultimatelyreusabledesignswithouthavingtorediscoverthedesignsolutionsthemselves.Theauthorsbeginbydescribingwhatpatternsareandhowtheycanhelpyoudesignobject-orientedsoftware.Theythengoontosystematicallyname,explain,evaluate,andcatalogrecurringdesignsinobject-orientedsystems.WithDesignPatterns:ElementsofReusableObject-OrientedSoftwareasyourguide,youwilllearnhowtheseimportantpatternsfitintothesoftwaredevelopmentprocess,andhowyoucanleveragethemtosolveyourowndesignproblemsmostefficiently.Eachpatterndescribesthecircumstancesinwhichitisapplicable,whenitcanbeappliedinviewofotherdesignconstraints,andtheconsequencesandtrade-offsofusingthepatternwithinalargerdesign.AIIpatternsarecompiledfromrealsystemsandarebasedonreal-worldexamples.Eachpatternalsoincludescodethatdemonstrateshowitmaybeimplementedinobject-orientedprogramminglanguageslikeC++orSmalltalk.
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